Overview of Creating 3D Solids
 
 
 

3D solid objects often start as one of several basic shapes, or primitives, that you can then modify and recombine. A 3D solid can also be the result of extruding a 2D shape to follow a specified path in 3D space.

About Solid Primitives

You can create several basic 3D shapes, known as solid primitives: boxes, cones, cylinders, spheres, wedges, pyramids, and tori (donuts).

By combining primitive shapes, you can create more complex solids. For example, you can join two solids, subtract one from the other, or create a shape based on the intersection of their volumes.

About Solids Based on Other Objects

You can also create 3D solids from 2D geometry or other 3D objects.

The following methods are available:

Quick Reference
Commands
System Variables